Who We Are

Established in 2014, Barnabas Robotics was founded to encourage innovation in young students (grades K-12) and empower parents and teachers to teach S.T.E.M. (Science, Technology, Engineering, and Math) in fun and engaging ways.

 

The name Barnabas means "Son of Encouragement." We take this call to encouragement seriously. Robotics, like life, isn’t always easy. We aim to teach perseverance in the face of challenges that inevitably arise.

 

That applies not just to students, but to parents and teachers too. You don’t have to be a tech guru to understand or teach robotics! By empowering you, we hope to set in motion a chain of encouragement that keeps paying itself forward. 

CORPORATE MISSION

 

Our hope is that every child—regardless of age, gender, culture, ability, or socioeconomic circumstance—can have access to a quality education and be given the opportunity to learn, grow, and flourish.

 

How Barnabas Robotics is Different

Teaching robotics should be about more than just the technical stuff. Barnabas Robotics stands out from the crowd because we:

 

  • Develop S.T.E.M. curriculum that builds character and teaches valuable life skills.
  • Teach kids to think independently rather than spoon-feeding them knowledge.
  • Offer quality products at reasonable prices.
  • Design projects that can be remixed and reused into new inventions.
  • Make accessible curriculum that students and adults can easily use and understand.
  • Offer free, open-source content to anyone who wants to learn about robotics.
  • Build a community of teachers, parents, and students.
  • Take an interdisciplinary approach that incorporates art, aesthetics, and design.
  • Emphasize creativity and innovation with highly customizable projects.
  • Prioritize collaboration over competition between students.
  • Create an inclusive atmosphere: engineering is for everyone!

 

 

At Barnabas Robotics, we focus on robotics as a vehicle for teaching project-based learning skills. Project-based learning gives students real-world experience in developing something physical or tangible. It also asks students to invest a significant amount of time and energy into a single project with multiple phases. Acquiring these skills is highly beneficial for students and is at the forefront of current educational theory and method.